#Input
Allows you to make safe key assignments for keyboard and gamepad
-Input Bind Lists can be Procedural
or Scripted
#Setting
Folder : ~/InputBind/Base
- Add To Target Widget
- Menu Layout
The main layout of plugin
Folder : Modular Menu/Widgets/WBP_MenuLayout
- Select a MC_
InputBindList
and add on theSetting Menu
canvas and fit the size/scale/position
- Select a MC_
- Tab Panel
Layout component for main layout
Folder : Modular Menu/Widgets/LayoutComponents/LC_TabPanel
- Select MC_
InputBindList
and add on the `MainContentPanel/AnyContent/VerticalBox
- Select MC_
Setup
- Select after adding MC_
InputBindList
- In Details panel find
Saves
section change the save slot names for saving work
In Details panel find
DefaultContexts
section and set default IMC datas[DefaultContexts data used for reset and default initializations]
In Details panel find
MappableContexts
section and set runtime changable IMC datas[MappableContexts data used for runtime input listening]
- Select after adding MC_