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Input
Allows you to make safe key assignments for keyboard and gamepad
-Input Bind Lists can be Procedural or Scripted
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Setting
Folder : ~/InputBind/Base
- Add To Target Widget
- Menu Layout
-
The main layout of plugin
-
Folder : Modular Menu/Widgets/WBP_MenuLayout
- Select a MC_
InputBindListand add on theSetting Menucanvas and fit the size/scale/position
- Select a MC_
- Tab Panel
-
Layout component for main layout
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Folder : Modular Menu/Widgets/LayoutComponents/LC_TabPanel
- Select MC_
InputBindListand add on the `MainContentPanel/AnyContent/VerticalBox
- Select MC_
-
Setup
- Select after adding MC_
InputBindList
- In Details panel find
Savessection change the save slot names for saving work
In Details panel find
DefaultContextssection and set default IMC datas[DefaultContexts data used for reset and default initializations]In Details panel find
MappableContextssection and set runtime changable IMC datas[MappableContexts data used for runtime input listening]
- Select after adding MC_